Kayla Ng

PORTFOLIO

My Work


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AI Audio Bot (2024)

Simple AI Audio Bot full-stack application built with React.js, Node.js, and OpenAI
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PokemonGOCaml (2023)

PokemonGOCaml is a pokemon inspired game, utilizing the functional programming language OCaml and libraries such as Raylib and Raygui. Users are able to explore maps, catch different types of pokemon, and level up!
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Bookifly (2023)

Bookifly is a book organization & management web application. Built w/ Django framework, Bookifly utilizes databases and APIs to display and store book information. Users are able to save books into lists (Want To Read, Currently Reading, Read), rate books, explore the NYT bestselling lists, and more! This project is currently still in progress of being completed
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Weather Forecast Web App (2023)

Web application that implements the Forecast Weather API from WeatherAPI.com. Users are able to input any city of their choosing into the search bar and are given the current temperature, forecast, humidity, and more along with the local time/date of the input
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Carl the Audio Chat Bot (2022)

For my final semester of senior year, I shifted gears towards learning Python. Using my newfound basic knowledge, I followed a tutorial to make a basic AI/Scripted chat bot. Carl is capable of answering certain phrases and playing games such as Bingo and Guess the Number
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Smart Fire Alarm (2022)

During my senior year, I had the awesome opportunity of being a part of Project Invent, a fellowship offered to high school students that allows them to experience solving real world problems through technological solutions. My team and I were partnered up with a local fire department and created a smart fire system prototype, utilizing an 2 arduinos and numerous sensors to detect temperature change, smoke and gas
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BCIs & EEGs (2022)

In my capstone class, I researched BCIs, EEGs and brain waves. My partner and I had hoped to utilize an EEG headband to analyze brain waves and integrate our findings into a software application Due to lack of mentorship and limited documentation, we weren't able to get far. However, we did gain a lot of knowledge related to the subject
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FRC Software Code (2020-2022)

During the 2019-2020 season, I programmed the code for the Color Panel utilizing a color sensor and arm motor. For the 2022 season game Rapid React, I programmed the robot's autonomous code implementing PID and analyzing encoder data on Phoenix Tuner
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Personal Website (2021)

My first Personal Website built from the bottom up using HTML and CSS. Includes my resume, projects and an about me page
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Target Finder (2021)

A Javascript project made on Code.org. Using the Code.org Target library, I co-programmed this app where when a user enters their state, they are able to see all the Targets in that state
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BlackJack (2020)

A C# programmed game created in Visual Studio. A simulation of the popular gambling game Black Jack where users play against a computer
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Unity Game (2019)

A designed Unity game using Unity's 3-D package kit. Users can fight monsters and explore the natural, mountain-filled landscape
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Mission Stork (2018)

A Visual Basic programmed game made with self-created pixel graphics. A stork is sent on a mission to deliver a special package and must overcome 3 different obstacle-filled levels to win and deliver the package